While that disorientation must be intentional, the refined combat mechanics far outweigh any resulting irritation. If it ain't broke.Įven as the graphics and audio benefited from the remake treatment, much of the user interface and environmental design needed no improvement.ĭirectly inspired by Resident Evil 4, Dead Space expanded on the over-the-shoulder camera and minimalist HUD. Isaac's health bar and stasis meter literally glow on his suit they aren't abstractions that only the player can see. He can even light a path to the next objective to make all the backtracking less confusing.īut it's the USG Ishimura's implicit storytelling that really makes it a legendary horror setting, on par with Resident Evil 2's police station or Resident Evil 1's Spencer Mansion. You don't need to be told what happened, you can see for yourself just how chaotic and bloody the Necromorph takeover went by walking the halls.
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